![]() ![]() I have to say its far from perfect, there is no queue for team, the ranked system has some flaws, there are not too many maps, and the balancing needs some twists. There are 3 challenges, all follow a quite similar appoche but overall they are fun and very challenging especially on higher difficulty The AI is ok against new or not very good players, but for better players its not very challengingĬhallenges: Ok-Good. nerly perfect, around 20-30 hours fun, some missions are quite challanging others are a bit annoying. If a significant percent of a users posts and comments on this sub reflect an active intent to disrupt, harass, or otherwise cause grief to other users, the developers, or the mod team, they will be removed.Ĭampain: Amazing. Users who are judged to be posting or commenting in bad faith will be banned. This includes memes not made specifically for this community and "my first win" style posts.Ĥ. Posts should be directly related to Iron Harvest. Subreddit Rulesīigotry and personal attacks will not be tolerated.Ģ. Be careful, though: the nation is used to plentiful resources, so building and repairing mechs is an expensive endeavor. To maintain power, the ruling class wages war, but will this war machine run out of steam? Rusviet has a mighty infantry, with larger squads wielding deadly close range shotguns. Rusviet: A massive nation of immense military strength, but worn out by the Great War, threatening a revolution against the Tsar. Polania excels at long-range hit-and-run tactics with great early-game mechs. The people themselves will need to rise up and defend their homes. ![]() Polania is in a poor spot, stuck between two aggressive neighbors and little army infrastructure to defend with. The Polania Republic: a large agricultural nation, bordered by the Saxony Empire and Rusviet. Saxony is excellent at taking and holding ground, with slow, heavily armored mechs and SMG-armed stormtroopers. The people grow restless, desperate to regain their honor. The Saxony Empire: An industrial powerhouse with strong military culture, the Saxony Empire was struck with unfavorable conditions of surrender following the Great War. The game is set in the 1920+ universe, an alternate reality where World War 1 was fought with mechs: terrifying walking machines that shook the earth when they walked.įollowing a poll of RTS players, it was decided that players want a game focused more on tactics rather than clicks-per-second, with a strong singleplayer campaign, and heroes that were not super-units but a utility with a versatile skill set.įind more about the game: Download the Open Beta or pre-purchase the game on Steam.įollow developments by reading the dev blog! Meet the Factions “After the Great War, farmers found a plethora of unexploded ordnance, barbed wire, weapons, shrapnel and bullets while plowing their fields. Explore the world of 1920+ in Iron Harvest today! About the Game Tell us about your victories and defeats, concerns and praise here. This is the official subreddit of the upcoming dieselpunk RTS game "Iron Harvest". ![]()
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